For… almost as long as I’ve been writing Harbinger of Doom, I’ve been talking on and off about how we talk about humans and, as a result, non-humans in fantasy roleplaying, especially D&D. That linked post is very dated at this point, as you’ll see, but I think my points stand. 5e doesn’t try to remedy this; humans remain the adaptable one, with either extra ability score bonuses across the board, or getting to choose an extra skill and an […]
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